Expedition Antarctica Camp Refill Checklist
Water and food before each camp leg
Camp refill checklist
Use before leaving each hub in Expedition Antarctica. Values assume Normal — add 15–25% supplies for Hard/Legends per Energy and water.
Base Camp (before first departure)
- Full water bottles to inventory max
- Stack quick snacks plus one large meal
- Pin relevant Missions
- Confirm route: Standard red poles vs Royal
- Join group 4626344 if not already (Links)
Camp 1 outbound to Camp 2
- Refill water even if half full
- Top energy with food before rope sections
- Check storm HUD — delay if whiteout (Storms and weather)
Camp 2 outbound to Camp 3
- Maximum water — longest drain leg (Camp 2 to 3)
- Two large meals minimum
- Extra Stamina users: still carry extra water
Camp 3 outbound to Camp 4
- Full water + wind prep
- Storm Goggles equipped for ridge (Camp 3 to 4)
- Team sync if grouped (Solo vs group)
Camp 4 pole attempt
- Full water and energy before leaving shelter
- Abort rule agreed: return if storm peaks
- Read How to reach South Pole abort section
Optional abandoned detours
- Add 30% water if entering Abandoned routes mid-run
Related
Route unlock checklist, Badge checklist.
Emergency abort supplies
Keep one emergency water and one snack unplanned in inventory — not for routine use, only for “one more pole” mistakes. If emergency stack empties twice in one run, your checklist planning failed — revisit Energy and water guide.
Group supply roles
Designate one player as water mule on Camp 2 to 3 group runs — checklist includes role assignment line in squad Discord pin.
Speedrun variant checklist
Speedrunners modify refill rules — skip marginal top-offs if timer categories allow — but still carry abort water. Never confuse speedrun minimalism with first-clear minimalism on How to reach South Pole learning runs.
Checklist for children accounts
Younger players benefit from adult verbally reading checklist items before each camp departure — gamify checkbox calls in voice chat during family co-op on Standard route. Builds habits transferable to solo later.
Checklist on paper versus phone
Paper checklist never runs out of battery mid-Camp 3 to 4 unlike phone — ironic advantage of printouts in Antarctica digital game. Laminated card in desk drawer beats app notification drowned by other Roblox games competing attention.
Frequently Asked Questions
Quick answers to the most common Expedition Antarctica questions.
Minimum water leaving Camp 2?
Near maximum on [Normal+](/guides/difficulties/) before [Camp 2 to 3](/routes/camp-2-to-3/) — half-water turnback rule prevents expensive wipes.
Pole attempt refill ritual?
Full water and food at Camp 4, storm check, abort rules — ties to [How to reach South Pole](/guides/how-to-reach-south-pole/) prep section.
Group water mule role?
One player carries extra bottles for squad [Camp 2 to 3](/routes/camp-2-to-3/) — assign in [Solo vs group](/guides/tips-solo-vs-group/) Discord briefing.
Speedrun minimal refills?
Speed categories differ — learning runs use full checklist; optimized speedrunners modify after mastering [Energy and water](/guides/energy-and-water/) math.
Should Hard difficulty use bigger refill margins?
Yes — add fifteen to twenty-five percent water and food versus Normal values listed in checklist body before [Camp 2 to 3](/routes/camp-2-to-3/) and [Camp 3 to 4](/routes/camp-3-to-4/) on [Hard/Legends](/guides/difficulties/). Underestimating Hard margins causes wipes that feel like bad luck but are planning errors.
What about Legends pole refill?
Camp 4 outbound should be absolute maximum — Legends drain on final [South Pole](/guides/how-to-reach-south-pole/) leg forgives zero mistakes; pair checklist with [Storm Goggles](/gamepasses/storm-goggles/) if whiteouts threaten delayed returns to [Camps and landmarks](/routes/camps-and-landmarks/) shelter.
Group refill roles on checklist?
Assign one water mule in squad [Discord](https://discord.gg/QSGafG5c6F) briefing before [Camp 2 to 3](/routes/camp-2-to-3/) — checklist checkbox for role assignment prevents everyone carrying minimum and nobody carrying spare bottles.